In her Beijing studio, Cao Fei discusses the inspirations, process, and challenges behind developing and building a virtual urban environment within the digital realm of Second Life for her project, "RMB City" (2007).
Sikander describes how beginning to create animations was a natural evolution in her studio process because she had already been working with narrative and layering in her paintings and large-scale installations.
Can art be funny and serious at the same time? Using social media-inspired effects, artist Meriem Bennani subverts audience expectations of both pop culture and her own Muslim community with unexpected playfulness and pathos.
Contemporary painter Jamian Juliano-Villani talks about the pressure of being an emerging artist in New York and finds inspiration at Ripley's Believe It or Not!
Like in the rest of net culture, race was not a common topic in early net art—but that doesn’t mean there weren’t artists addressing it.